software copyright

This commit is contained in:
jiahong
2026-03-22 15:24:40 +08:00
parent e303bb868a
commit 60f336e345
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/// 自然写互动课堂手机端应用软件 V1.0
/// WebSocket实时通信服务 - 接收云端实时推送通知
///
/// 功能说明:
/// 1. WebSocket长连接管理(建立、维持、重连)
/// 2. 心跳机制(30秒间隔,检测连接存活性)
/// 3. 消息类型分发(新作业、批改完成、课堂互动、家校消息)
/// 4. 指数退避重连策略(断线后自动重连,逐步增加间隔)
/// 5. 消息ACK确认(确保重要消息不丢失)
/// 6. 离线消息补发(重连后请求离线期间的消息)
import 'dart:async';
import 'dart:convert';
/* ========== 消息类型定义 ========== */
/// WebSocket消息类型枚举
enum WsMessageType {
heartbeat, // 心跳包
heartbeatAck, // 心跳响应
newAssignment, // 新作业通知
gradeComplete, // 批改完成通知
classroomEvent, // 课堂互动事件(发题/收卷等)
parentMessage, // 家校沟通消息
systemNotice, // 系统公告
strokeRealtime, // 实时笔迹数据(课堂模式)
offlineSync, // 离线消息同步
ack, // 消息确认
}
/// WebSocket消息模型
class WsMessage {
final String id; // 消息唯一ID
final WsMessageType type; // 消息类型
final Map<String, dynamic> data; // 消息内容
final int timestamp; // 服务端时间戳
final bool requireAck; // 是否需要ACK确认
WsMessage({
required this.id,
required this.type,
required this.data,
required this.timestamp,
this.requireAck = false,
});
/// 从JSON反序列化
factory WsMessage.fromJson(Map<String, dynamic> json) {
return WsMessage(
id: json['id'] ?? '',
type: _parseMessageType(json['type'] ?? ''),
data: Map<String, dynamic>.from(json['data'] ?? {}),
timestamp: json['timestamp'] ?? 0,
requireAck: json['require_ack'] ?? false,
);
}
/// 序列化为JSON
Map<String, dynamic> toJson() => {
'id': id,
'type': type.name,
'data': data,
'timestamp': timestamp,
};
/// 解析消息类型字符串
static WsMessageType _parseMessageType(String typeStr) {
switch (typeStr) {
case 'heartbeat': return WsMessageType.heartbeat;
case 'heartbeat_ack': return WsMessageType.heartbeatAck;
case 'new_assignment': return WsMessageType.newAssignment;
case 'grade_complete': return WsMessageType.gradeComplete;
case 'classroom_event': return WsMessageType.classroomEvent;
case 'parent_message': return WsMessageType.parentMessage;
case 'system_notice': return WsMessageType.systemNotice;
case 'stroke_realtime': return WsMessageType.strokeRealtime;
case 'offline_sync': return WsMessageType.offlineSync;
case 'ack': return WsMessageType.ack;
default: return WsMessageType.systemNotice;
}
}
}
/* ========== WebSocket连接状态 ========== */
/// 连接状态枚举
enum WsConnectionState {
disconnected, // 未连接
connecting, // 正在连接
connected, // 已连接
reconnecting, // 重连中
}
/* ========== WebSocket服务实现 ========== */
/// WebSocket实时通信服务
/// 维护与云平台的长连接,接收实时推送通知
class WebSocketService {
/// WebSocket服务器地址
static const String _wsUrl = 'wss://ws.writech.com/v1/notify';
/// 心跳间隔(秒)
static const int heartbeatIntervalSec = 30;
/// 心跳超时时间(秒,超过此时间未收到心跳响应则认为连接断开)
static const int heartbeatTimeoutSec = 45;
/// 最大重连间隔(秒,指数退避上限)
static const int maxReconnectIntervalSec = 60;
/// WebSocket实例
dynamic _webSocket; // WebSocket
/// 连接状态
WsConnectionState _state = WsConnectionState.disconnected;
/// 当前认证Token
String _authToken = '';
/// 心跳定时器
Timer? _heartbeatTimer;
/// 心跳超时定时器
Timer? _heartbeatTimeoutTimer;
/// 重连定时器
Timer? _reconnectTimer;
/// 当前重连尝试次数(用于指数退避计算)
int _reconnectAttempts = 0;
/// 最后收到消息的时间戳(用于离线消息补发)
int _lastMessageTimestamp = 0;
/// 消息分发回调注册表
final Map<WsMessageType, List<Function(WsMessage)>> _handlers = {};
/// 连接状态变化回调
final List<Function(WsConnectionState)> _stateListeners = [];
/// 待ACK的消息队列(消息ID -> 超时Timer
final Map<String, Timer> _pendingAcks = {};
/// 获取当前连接状态
WsConnectionState get state => _state;
/// 设置认证Token(登录成功后调用)
void setAuthToken(String token) {
_authToken = token;
}
/// 注册消息处理器
/// 同一类型可注册多个处理器,按注册顺序依次执行
void on(WsMessageType type, Function(WsMessage) handler) {
_handlers.putIfAbsent(type, () => []);
_handlers[type]!.add(handler);
}
/// 移除消息处理器
void off(WsMessageType type, Function(WsMessage) handler) {
_handlers[type]?.remove(handler);
}
/// 监听连接状态变化
void onStateChange(Function(WsConnectionState) listener) {
_stateListeners.add(listener);
}
/// 建立WebSocket连接
/// 附带认证Token和最后消息时间戳(用于离线消息补发)
Future<void> connect() async {
if (_state == WsConnectionState.connected || _state == WsConnectionState.connecting) {
return;
}
_updateState(WsConnectionState.connecting);
try {
// 构造带认证参数的WebSocket URL
final url = '$_wsUrl?token=$_authToken&last_ts=$_lastMessageTimestamp';
// 建立WebSocket连接
// 实际实现: _webSocket = await WebSocket.connect(url);
print('[WebSocket] 正在连接: $_wsUrl');
// 模拟连接成功
await Future.delayed(const Duration(milliseconds: 300));
_updateState(WsConnectionState.connected);
_reconnectAttempts = 0; // 重置重连计数
// 启动心跳机制
_startHeartbeat();
// 监听消息流
// _webSocket.listen(_onMessage, onDone: _onDisconnected, onError: _onError);
print('[WebSocket] 连接成功');
} catch (e) {
print('[WebSocket] 连接失败: $e');
_updateState(WsConnectionState.disconnected);
_scheduleReconnect();
}
}
/// 处理接收到的WebSocket消息
void _onMessage(dynamic rawData) {
try {
final json = jsonDecode(rawData as String) as Map<String, dynamic>;
final message = WsMessage.fromJson(json);
// 更新最后消息时间戳
if (message.timestamp > _lastMessageTimestamp) {
_lastMessageTimestamp = message.timestamp;
}
// 处理心跳响应
if (message.type == WsMessageType.heartbeatAck) {
_onHeartbeatAck();
return;
}
// 处理ACK确认
if (message.type == WsMessageType.ack) {
_onAckReceived(message.data['ack_id'] ?? '');
return;
}
// 如果消息需要ACK,发送确认
if (message.requireAck) {
_sendAck(message.id);
}
// 分发消息到注册的处理器
_dispatchMessage(message);
} catch (e) {
print('[WebSocket] 消息解析失败: $e');
}
}
/// 分发消息到对应类型的处理器
void _dispatchMessage(WsMessage message) {
final handlers = _handlers[message.type];
if (handlers != null && handlers.isNotEmpty) {
for (final handler in handlers) {
try {
handler(message);
} catch (e) {
print('[WebSocket] 消息处理器异常: $e');
}
}
} else {
print('[WebSocket] 未注册的消息类型: ${message.type}');
}
}
/// 发送消息确认(ACK
void _sendAck(String messageId) {
_send({
'type': 'ack',
'data': {'ack_id': messageId},
'timestamp': DateTime.now().millisecondsSinceEpoch,
});
}
/// 处理收到的ACK确认
void _onAckReceived(String messageId) {
_pendingAcks[messageId]?.cancel();
_pendingAcks.remove(messageId);
}
/// 启动心跳机制
/// 每30秒发送一次心跳包,45秒内未收到响应则断开重连
void _startHeartbeat() {
_stopHeartbeat();
_heartbeatTimer = Timer.periodic(
Duration(seconds: heartbeatIntervalSec),
(_) => _sendHeartbeat(),
);
}
/// 发送心跳包
void _sendHeartbeat() {
_send({
'type': 'heartbeat',
'timestamp': DateTime.now().millisecondsSinceEpoch,
});
// 设置心跳超时检测
_heartbeatTimeoutTimer?.cancel();
_heartbeatTimeoutTimer = Timer(
Duration(seconds: heartbeatTimeoutSec),
() {
print('[WebSocket] 心跳超时,断开连接');
_onDisconnected();
},
);
}
/// 收到心跳响应,取消超时计时器
void _onHeartbeatAck() {
_heartbeatTimeoutTimer?.cancel();
}
/// 停止心跳
void _stopHeartbeat() {
_heartbeatTimer?.cancel();
_heartbeatTimer = null;
_heartbeatTimeoutTimer?.cancel();
_heartbeatTimeoutTimer = null;
}
/// 发送JSON数据
void _send(Map<String, dynamic> data) {
if (_state != WsConnectionState.connected) return;
try {
final jsonStr = jsonEncode(data);
// 实际调用: _webSocket.add(jsonStr);
print('[WebSocket] 发送: ${data['type']}');
} catch (e) {
print('[WebSocket] 发送失败: $e');
}
}
/// 连接断开处理
void _onDisconnected() {
_stopHeartbeat();
_updateState(WsConnectionState.disconnected);
print('[WebSocket] 连接已断开');
_scheduleReconnect();
}
/// 连接错误处理
void _onError(dynamic error) {
print('[WebSocket] 连接错误: $error');
_onDisconnected();
}
/// 安排自动重连(指数退避策略)
/// 间隔: 1s, 2s, 4s, 8s, 16s, 32s, 60s(上限)
void _scheduleReconnect() {
_reconnectTimer?.cancel();
final interval = _calculateReconnectInterval();
_updateState(WsConnectionState.reconnecting);
print('[WebSocket] ${interval}秒后尝试重连 (第${_reconnectAttempts + 1}次)');
_reconnectTimer = Timer(Duration(seconds: interval), () {
_reconnectAttempts++;
connect();
});
}
/// 计算重连间隔(指数退避,上限60秒)
int _calculateReconnectInterval() {
final interval = 1 << _reconnectAttempts; // 2^n
return interval > maxReconnectIntervalSec ? maxReconnectIntervalSec : interval;
}
/// 更新连接状态并通知监听器
void _updateState(WsConnectionState newState) {
if (_state == newState) return;
_state = newState;
for (final listener in _stateListeners) {
try {
listener(newState);
} catch (e) {
print('[WebSocket] 状态监听器异常: $e');
}
}
}
/// 主动重连(应用前台恢复时调用)
void reconnect() {
if (_state == WsConnectionState.connected) return;
_reconnectAttempts = 0;
connect();
}
/// 断开连接并释放资源
void disconnect() {
_reconnectTimer?.cancel();
_reconnectTimer = null;
_stopHeartbeat();
// 取消所有待ACK的超时计时器
for (final timer in _pendingAcks.values) {
timer.cancel();
}
_pendingAcks.clear();
// 关闭WebSocket连接
// 实际调用: _webSocket?.close();
_webSocket = null;
_updateState(WsConnectionState.disconnected);
print('[WebSocket] 已主动断开连接');
}
/// 销毁服务(释放所有资源和回调)
void dispose() {
disconnect();
_handlers.clear();
_stateListeners.clear();
}
}